RADIO_NEBULOVE
Frankie Nebulove
Radio Nebulove
:Gain 3 Power Tokens."Coming to you live from Club Disco Infinity, it's Frankie Nebulove, and it's time to groove!"
Launch Missile
Radio Nebulove
:Launch a 2 damage Missile. Gain 1 Power Token.Misinformation On the Radio
Radio Nebulove
:Transfer any number of your Power Tokens to this card.
:Your opponent loses 1 Research Point for every 3 Power Tokens on this card.Buffer Satellite
Radio Nebulove
:Satellites stacked with this card may not be selected or hit with missiles.
:Accumulate 1 Power Token.Broadcast Lab
Radio Nebulove
:Gain 1 Research Point. -- AND -- For every 3 Power Tokens in this column, gain 1 additional Research Point.STARLIGHT_ORDNANCE
Felicity Guns
Starlight Ordnance
:Launch a 2 damage Missile from this space and another one from the next action space if there is one."Hit 'em with the double tap."
Precision Strike
Starlight Ordnance
:This card may only be placed in space 1 or space 6.
:If triggered from space 3 or 4 => Launch two 4 damage Missiles.Omega 13 Device
Starlight Ordnance
:Optionally, swap the cards in the next two action spaces. Negate the action effects of the card in the next action space.
Targeting Satellite
Starlight Ordnance
:Double damage of Missiles launched from this column.
:Accumulate 1 Power Token.Operate The Device
Starlight Ordnance
:Initiate a Draft Cycle. Choice:1. Draft a card and place it on top of your draw pile.
2. Do not pick a card. Gain 1 Research Point.
FUNKOVICH_LABS
Dr. Blazimir Funkovich
Funkovich Labs
:Gain 1 Research Point. If triggered from space 1 => Place on top of your draw pile.
Research Satellite
Funkovich Labs
:Gain 1 Research Point.Enhanced Missile Tech
Funkovich Labs
:Launch a 1 damage Missile. -- AND -- Increase damage by 1 for every 3 Research Points you have."I hope they're looking for some hot stuff."
Intercept
Funkovich Labs
:Choose one of the next two action spaces. Negate the action effects of the card in it.Wrinkle in Time
Funkovich Labs
:Swap any two adjacent action spaces.FLEET_1337
Zandra Haxwell
FLEET_1337
:If there are any Research Points in this column, switch one of them to the opposite player."I'm in your system. Way in."
Broadcast Repeater
FLEET_1337
:Transfer a Power Token from any card in play to any other card in play.Quantum Teleport
FLEET_1337
:
Draw 2 cards. If this card is placed between two action spaces, swap their contents.Butterfly Effect
FLEET_1337
:
Draw a card.
:Choose any two adjacent action spaces downstream of this card and swap their places.Smash and Grab
FLEET_1337
:Trash any Alien Tech Card in the next action space and gain Research Points equal to the value of the card trashed.OUTER_RING_TRADING_COMPANY
Captain Blackstar
Outer Ring Trading Company
:Spend 1 Power Token from this card => Launch a 3 damage Missile.Disco Science Lab
Outer Ring Trading Company
:Gain 1 Research Point. Gain 1 Power Token."Based on my calculations, the time waves can be controlled by the beat."
The Broker
Outer Ring Trading Company
:Transfer 1 of your Power Tokens to this card.
:Spend a Power Token from this card to transfer all Power Tokens from any card in play to any other card in play.Orbital Heist
Outer Ring Trading Company
:Select a Satellite in orbit in this column, and move it to the opposite orbit row. If there is only one satellite in this column, you must move it.
Massive Extractor
Outer Ring Trading Company
:Take 10 cards from the top of the draft deck. Choose 1 of them and place it on top of your draw pile. Trash the other 9.Trash this card.
CHURCH_OF_TIME
Cassandra Moonloop
Church of Time
:Choose two cards from the trash pile and add them to your hand.
:Trash this card."I bet I've died more times than you have."
Wormhole
Church of Time
:
Draw a card.
:Optionally, move the card in the next action space to the end of the action row.Vaporizer Satellite
Church of Time
Owner chooses one:1. Spend 2 Power Tokens from this card => Trash the card in the action space in this column.
2. Accumulate 1 Power Token.
Black Hole
Church of Time
:Trash the card in the next action space. It does not trigger action effects. Trash this card.Disassemble Tech
Church of Time
:Trash an Alien Tech Card from your hand. => Gain Research Points equal to the value of the card trashed.Missile Cards
Disco Missile
:Transfer any number of your Power Tokens to this card.
:Launch a 1 damage Missile and increase damage by 1 for every Power Token on this card.Fusion Missile
:Launch a 1 Damage Missile. Increase damage by 1 for each Research Point in this column.Rapid Launch Protocol
:If triggered from space 1: => Launch three 1 damage Missiles. Otherwise => Launch a 1 damage Missile.
Guided Missile
:Launch a 1 damage Missile. Increase damage by 1 for every Satellite in your orbit row.Heat Seeking Missile
:Launch a 1 damage Missile.You may choose an adjacent column for this missile to fire to.
Alien Tech Cards
Portal Gun
:Choose an action space and swap it with this action space.Temporal Tether
:
Draw a card.
:Choose any downstream action space and move it to the next action space.Alternate Dimension
:Initiate a draft cycle. Choose a card and place it in this action space. Trigger placement effects now. Trash this card.Fast Forward
:Trash this card and end the round immediately.Timeline Reversal
:Rearrange the action spaces downstream of this card in reverse order.
:Reset the draft deck.Portal Through Time
:Choose any upstream action space and any downstream action space and swap them.Multiple Timelines
:Reset the draft deck. Do two draft cycles. Choose both cards. Place one in this action space and the other on top of your draw pile. Trash this card.Satellite Manipulation Cards
Satellite Superposition
:Select any two satellites in orbit, and swap their places.
:Trash this card.Altered Orbital Axis
:Select a Satellite currently in orbit and move it to any space in either orbit row. Trash this card.
Hacked Guidance System
:Select a Satellite in this column in either orbit row and move it to the opposite orbit space in the same column.
:Place this card in your opponent's discard pile.Orbital Defense Array
:Select a Satellite in orbit and trash it. Trash this card.Orbital Miscalculation
:Select any Satellite in orbit and move it to this column. It stays in its current orbit row.Negate Cards
Wide Net
:Negate action effects of cards in the next two action spaces.Missile Defense System
:Next Missile launched by your opponent this round is negated.Jamming Signal
:Choose a card in the action row and flip it face down. This card is negated for the remainder of this round.
:Trash this card.Reverse Cards
Silo Infiltration
:Next Missile launched by opponent is reversed.Bribe
:The card in the next action space plays as if it were played by the opposite player until the end of the action phase.Research Cards
Blueprint Delivery
:Gain 1 Research Point for each Alien Tech Card in the action row downstream of this card.Power Token Cards
Singularity Satellite
Owner chooses one:1. Spend 3 Power Tokens to trash this card.
2. Discard the first card drawn and accumulate a Power Token.
Time Hacker Satellite
:Discard a card from your hand. =>
Draw a card.
:Accumulate 1 Power Token.Nullwave Satellite
:Your opponent may not place cards in this column.
:Accumulate 1 Power Token.Time Travel Satellite
:For every 3 Research Points you have,
Draw a card.
:Accumulate 1 Power Token.Time Surge Satellite
:For every 3 Power Tokens on this card,
Draw a card.
:Accumulate 1 Power Token.Orbital Command Center
:Accumulate 1 Power Token. --- OR --- Retain a card.Orbital Disco
:Accumulate 2 Power Tokens.Research Beam Satellite
:Double the Research output of any of cards triggered in this column.
:Accumulate 1 Power Token.Corrupt Research Cards
Secret Agents
:Opponent loses all Research Points in this column."Their top scientists are all here tonight. How convenient."
Sabotage Research
:Trash an Alien Tech Card from your hand. => Opponent loses Research Points equal to the value of the card trashed.Satellites
Warp Satellite
:Owner may do an addition draft cycle after each round.Future View Satellite
:During draft cycles, owner looks at 2 additional cards.Defense Network Satellite
:You may move this card to any downstream space.Teleport Satellite
:
Draw a card.Disco Amplifier Satellite
:For every Power Token you place on this card, accumulate a Power Token.
:You must Spend a Power Token from this card if there are any.Offensive Satellites
Planetary Spin Surge
:Trash any Satellites this card comes into contact with.Space Mine
:If this card comes in contact with any
Satellites, trash this card and any Satellites in the space with it.Unstable Reactor Satellite
:Owner takes damage equal to the number of Power Tokens on this card.Opponent Choice Cards
Spreadsheet Error
Opponent chooses one:1. Trash an Alien Tech Card from their hand => Trash this card.
2. Lose 1 Research Point.
Computer Virus
Opponent chooses one:1. Lose 2 Research Points => Trash this card.
2. Take 1 damage.
Stealth Cards
Stealth Operation
:
Draw 2 cards. The next card you place may be placed face down. It must be revealed if it is triggered in the Action Phase.
Card Search Cards
Destruction Cards
Alien Bomb
:Trash every card in the action row and in both orbit rows. Immediately end the round.This card does not trash itself.
Hired Assassin
:Transfer up to 3 of your Power Tokens to this card.
:Spend 3 Power Tokens from this card to choose a card in the action row and trash it immediately."The dorks never saw me coming."
Trash Access Cards
Message to the Past
:Choose a card from the trash pile and place it on top of your draw pile.Time Swap
:Choose a card from the trash pile and place it in your discard pile. Then, trash a card from your discard pile.
:Trash this card.Recruit from the Past
:Choose up to two cards from the trash pile, and place them in your discard pile. Shuffle your discard pile into your draw pile."You boys looking for a little bit of adventure?"
Temporal Recall
:Choose a card from the trash pile, and place it in this action space. Trigger placement effects now. Trash this card.Alternate History
:Choose a card from the trash pile, and add it to your discard pile.Trap Cards
Split the Atom
:If this card is owned when it is trashed, owner gains 1 Research Point in any space.Decoy Base Ship
:If this card is owned when it is trashed, opponent takes 5 damage.Trojan Horse
:If this card is owned when it is trashed, opponent loses half their Research Points rounded up.EMP Blast
:All Power Tokens are removed from the board. Reset the draft deck.Uncategorized cards
Base Ship
:
Draw 2 cards.
:You get the option to do an addition draft cycle at the end of this round.Base Ship
:
Draw 2 cards.
:You get the option to do an addition draft cycle at the end of this round.Base Ship
:
Draw 2 cards.
:You get the option to do an addition draft cycle at the end of this round.Base Ship
:
Draw 2 cards.
:You get the option to do an addition draft cycle at the end of this round.Base Ship
:
Draw 2 cards.
:You get the option to do an addition draft cycle at the end of this round.Base Ship
:
Draw 2 cards.
:You get the option to do an addition draft cycle at the end of this round.